May 2, 2020 0 Comments

Scourge of the Howling Horde is a stand-alone adventure designed for a group of 1st-level characters. Perfect for new players or seasoned players, it features. Scourge of the Howling Horde (D&D module).jpg. Rules required, D&D Character levels, 1st. Campaign setting, Generic Setting. Authors, Gwendolyn Kestrel. First published, Scourge of the Howling Horde is a generic setting adventure module for the edition of the. We have a special treat for you in our excerpts for Scourge of the Howling Horde! Instead of presenting our excerpts as text on a web page, this.

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It contains a page adventure. There were also a few places where some odd assumptions were made; for example, the tunnel text on page 27 assumes the PCs are all Medium size, but this is not necessarily so, given that halflings and howlinng are core races.

Saturday, 19th May, Kestrelwith cover art by Simone Bianchi and interior art by Carl Frank.

It’s a rather simple “go fight a goblin tribe hkwling their cave network” adventure, with a few added things thrown in here and there. All in all, I commend the thought process that went behind the design of Scourge of the Howling Horde ; it’s about time Wizards of the Coast decided to create a 1st-level adventure with the neophyte DM in mind.

Similar Threads Memories and Portents Chapter 2: I guess we’ll find out as they release future products. From Wikipedia, the free encyclopedia. The Genie’s Curse Birthright: I’m not sure who’s responsible for the stat blocks in this product – author Gwendolyn F.


Scourge of the Howling Horde – D&D Wiki

Even assuming that she spent a full 10 points on Hide, she still only spent 42 of 50 skill points. That combination was not the wisest one that could have been made. Incidentally, I still recommend Of Sound Mind as the best low-level adventure for a brand new DM to sink his teeth into, even if he doesn’t intend to use psionics in his campaign; I understand it’s even being – or maybe has already been by now – updated to the 3.

This review is about an adventure, so if you’re a DM, read on.

For the record, the dire weasel stat block on page 18 looks perfectly fine to me. As an undead, it drops the ” goblinoid ” subtype. Dragonlance deities Forgotten Realms deities Greyhawk deities.

Each is a rather simple drawing with some basic shading, but I credit Carl with paying close attention to the written descriptions of what he’s illustrating, as the depictions are spot-on, from the details on the buildings to the specific weapons and armor carried and worn by the goblinoids.

Breath weapon should be a foot, not foot, line of acid. It’s not like they can’t use it – they’re each wearing studded leather armor and wielding a masterwork longsword. This is Glarr’s animal companion, but there’s no indication what trick she scoureg.

Scourge of the Howling Horde

Hopefully this isn’t a taste of things to come in 4E! You can help by adding to it. Judging by his BAB, he’s a Ftr2. Dark Alliance Baldur’s Gate: However, even it has an error: Wake of the Ravager Dark Sun Online: Her water breathing and immunity to acid are not scourve in her stat block.


Scourge of the Howling Horde

Why is there no “Immune: It’s hords the best cover artwork I’ve ever seen, but it certainly gets across the concept that the PCs will be fighting goblins, so in that respect it serves its purpose.

Beholder Drow dark elf Githyanki Illithid mind flayer Lich. Also, while I don’t mind hairy-armed goblins, Simone’s attempts at rendering arm-hair makes it end up looking more like spines or quills.

Friday, 24th November, Touch AC should be 10, not 9.

However, in some places the adventure is too simple: Thursday, 19th April, Granted, it’s only a “lesser” gray ooze, but it’s as big Medium size as a “normal” one.

Unfortunately, the rest of the text in this product is not as clear to read, due mostly to a poor choice in “background pattern” on the pages that hold the goblin lair area maps.

Flat-footed AC should be 16, d&x I’d delete one of the prestidigitation boxes. This page was last edited on 7 Mayat howljng Sleep affects 4 HD of creatures; how is a DM – especially a first-time DM, like the ones that this adventure is targeted for – supposed to figure out how many enemies are affected if he isn’t given the number of HD each potential victim has? This is troublesome for a couple of reasons.